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FB Alpha 0.2.97.44 - part 3

Thank you Lodan

Lodan, did your last builds are able to scan and detect the NEO GEO CDZ games?

FBA.png186.1K18 views

Arcade-Set

Debug-Set

HDDs

Samples

Romset Torrent

New Additions 2019-03-02

 

Changelog:

neocdsel update, pia update

WIP qix/zookeep/elecyoyo/sdungeon/slither driver

@AnnaWu

Hellow there,

I never tried the NeoGeoCDz feature before, either way if you find any bug or issue please report it in their main repo:

https://github.com/barry65536/FBAlpha

@Lodan

Thanks for the feedback. I am not sure it is a bug or a faulty handling on my part.
Example: [2019-03-02]_FBAlpha0.2.97.44_Win32_git-918e036.7z
Can you try the function GAME > Start Neo Geo CDZ... and tell me the message?
I get the FB Alpha error: Couldn´t initialise CD emulation.
The ROMs are available and working with the older version.

Here a build from Feb 2 2019 which is working for me.

FBAlpha_0.2.97.44.zip7.7M38 downloads

OK, I know the reason. The new versions support CD images with MODE1/2048 no more.
I need CD images now with .bin/.cue and .ccd/.img-trurip with MODE1/2352 support.

This means, I can not take 1:1 over the old CD images anymore. I have to convert
the old CD images first.

Debug.png15.2K16 views

 

OK, I know the reason. The new versions support CD images with MODE1/2048 no more.

Please, can you upload one little CD image with MODE1/2048 to test?

Thanks

@AnnaWu

Yes, you're right, sorry the delay to reply, I was waiting an official response:
https://github.com/barry65536/FBAlpha/issues/23

 

@shanigma

You can follow this tutorial to convert the images:

http://neo-source.com/index.php?topic=2487.msg26465#msg26465

Changelog 03-06 :

qix, fix kram, sdungeon, everything else

burn_gun: add custom trackball updater for slither, to simulate the divider circuit on the down(V) and right(V) movements

fix tempest color bug

colecovision: fix 2p controller

namcos2: mark gollyghost/bubble trouble not working for now

v60, fix v60TotalCycles()

@Lodan

Load Neo geo CDZ game....

Select game menu...

Do you know how does the game menu show the CD Cover picture?

Example: 0075-front.png/0075-back.png is no more working.

menu.png152.9K20 views

@AnnaWu

I've tried "shortname"-front.png & "shortname"-back.png, "iso-filename"-front.png & "iso-filename"-back.png and didn't worked, I assume it's a bug, will compile the latest commit to see if the bug remains, if so, I will report it

@Lodan

Thank for your feedback.
Maybe it makes sense to ask dinkc64 about the needed name and graphic format.
See his screenshot and text below the screenshot.
https://github.com/barry65536/FBAlpha/issues/23

"I've tried "shortname"-front.png & "shortname"-back.png"

I think ID-front/back.png no more work because Front Cover and Back Cover no more exist.
Now it is called CD Cover and Game Preview, so the name and maybe the format must be different.

menu_old.png85K12 views
menu_new.png117.7K13 views

dinkc64 wrote:

It should default to support/neocdz, and support/previews
try shortname-front.png in support/neocdz and shortname.png in previews

...

shortname-front.png in support/neocdz
CD Cover is ok and visible.
Example: viewpoin-front.png

shortname.png in previews
Does not make sense.
1.) Not work for me
2.) It use the same name like the shortname in previews for the ROMs.

shortname.png in previews
Does not make sense.
1.) OK it is working.
2.) It use the same name like the shortname in previews for the ROMs.

I suggest to use separated preview pictures between the ROMs and NGCD files.

@AnnaWu

Dink replied about the isse in the FBA repo (https://github.com/barry65536/FBAlpha/issues/24#issuecomment-470916103)

"Hi,
Because we couldn't find all of the neogeo cdz cover backs, I changed it to show cd cover front and game preview for the second one. If you have access to all of the cover "backs", and let me know where to get them, I can change the preview part back to the back cover :)
It should default to support/neocdz, and support/previews
try shortname-front.png in support/neocdz and shortname.png in previews

best regards,

  • dink "

Now only front cover's are supported, the cover folder can be manually defined by Misc -> Configure support file paths.. -> Neo Geo CDZ Covers, the images must be in png format with follow naming "shortname-front.png"

 

New build

FBA new files 03-07.7z4.2M95 downloads

AnnaWu,

The shortname.png in previews is just a temporary solution until all of the neogeo cdz back cover images can be located.  Sure, its the same as rom versions previews, but, in-game preview image for roms and in-game for cd versions of the same game are the same anyways. :)

 

best regards,

- dink

Change log:

mexico86 tweaks

add driver for kiki kaikai, kick 'n run (mexico86), update whatsnew

 

03-10_New_Additions.7z566.5K87 downloads

Thanks for sharing

laughing

Changelog:

birdie try: fix states (audio glitch after load)

z80 interface, make sending signals to other z80's a little less ridiculous

slapfight/alcon/tiger heli rewrite WIP

testing z80 intf stuff

testing new z80 intf stuff, part 2

neogeo/cd: fix audio issue in sonicwings 3 (regression from neogeocd rework)

z80 spiffing pt3

z80 pt.4, fix some stuff + break some stuff

mario/masao dc filter

z80 rev#itsmorefuntocompute.5

Add DJ Boy clones, update to use GenericTilemaps

Minor rom content change

FBA new additions 03-14.7z759.5K91 downloads

Thank you @Lodan

laughing

Need some fixes for: [2019-03-14]_FBAlpha0.2.97.44_Win32_git- 400a384.7z

    <game name="djboy">
        <description>DJ Boy (World)</description>
        <rom name="djboy.4b" size="131072" crc="354531ec"/>
        <rom name="djboy.5y" size="65536" crc="91eb189a"/>
    </game>

Fix Dat attached.

TIA

 

Addition:

Found it, and attached.

Cheers

djboy.zip71.1K62 downloads

Changelog:

djboy, improve synch (fixes music stops sometimes).

mermaid: use z80 resetline for less driver silliness

Adding BDF_HISCORE_SUPPORTED to all neogeo games

Pound for Pound (IREM) now working and update whatsnew.html file

Add a Hires Mode for tempest

crash less often, but still crash. to be revised (tempest)

mark tshingen not working because of crash in level 2 or sometimes after powerup

add pastel island

tempest res check, slightly diff.

 

Debug-Set to Arcade-Set:

poundfor

poundforu

poundforj

 

New Additions:

pastelis

Changelog:

add driver for senjyo, baluba louk no densetsu, starforce/megaforce

qixy fixy

 

PS: Added the "FB Alpha [DEBUG] v0.2.97.44 (ClrMame Pro XML, Debug Only).dat" to be easier to validate the debug-only set

DjBoy

@Chiquita

here it is

djboy.zip1.5M41 downloads

 

DjBoy

 DJboy was posted by Shanigma in this thread a week ago and is in the Mame 0.208 thread.

And why did you add a 7.7 MB dat to your post? It's not even a fixdat.

ooops my mistake, i send the original dat instead the fixed one. laughing

djboyja

@chiquita

here:

djboyja.zip293K41 downloads

Thank you Lodan. smile

Djboyja was also already posted n this thread 8 days ago and it's in the Mame 0.208 thread.

 

Djboyja was also already posted n this thread 8 days ago and it's in the Mame 0.208 thread.

 Thanks. But i'm not using mame, Arcade UI only. But in the next time i will check in the search box.

Thank for you great work

EmuCR it's now compiling the standard FBA builds daily, including the x64 version, which it's necessary for the killer instinct 1 and 2 be playable:

http://www.emucr.com/search/label/FBA?&max-results=16

 

For the debug builds, those can be found here:

http://ashura.mameworld.info/nightlybuilds/fba_builds.html

Thank you Lodan smile

I'm missing those files, does anyone has those?

 

Domino Man [folder: domino - size: 96kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Discs of Tron (Upright) [folder: dotron - size: 152kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Journey [folder: journey - size: 136kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Kick (upright) [folder: kick - size: 80kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Kozmik Kroozr [folder: kroozr - size: 100kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Satan's Hollow (set 1) [folder: shollow - size: 108kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Solar Fox (upright) [folder: solarfox - size: 80kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Tapper (Budweiser, 1/27/84) [folder: tapper - size: 232kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Timber [folder: timber - size: 228kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Tron (8/9) [folder: tron - size: 108kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Two Tigers (dedicated) [folder: twotiger - size: 92kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

Wacko [folder: wacko - size: 92kb]

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

 

 

missing rom: 82s123.12d [size: 32] [CRC32: e1281ee9]

It's in https://bda.retroroms.info/downloads/mame/currentroms/midssio.zip

Excuse me if this has been asked before, but, does anyone have the complete ZX Spectrum set for this emulator? I've converted my Z80 files, but I'm still missing a whole lot of games. Thank you.

@Neville

https://archive.org/download/FBA_2019_03_01/Console-set.7z

I'm missing a few arcade roms, can anyone help me with these?

Thank you all!

 

I'm missing a few arcade roms, can anyone help me with these?

There's a DOWNLOAD link at the top of every page on this site.

https://bda.retroroms.info/downloads/mame/currentroms/sutapper.zip
The other 12 roms you miss I already posted 3 posts above your request.

 

There's a DOWNLOAD link at the top of every page on this site.

https://bda.retroroms.info/downloads/mame/currentroms/sutapper.zip
The other 12 roms you miss I already posted 3 posts above your request.

 I already downloaded every rom from the BDA, but didn't realize until now that it's just the same single rom missing in every set. My mistake, sorry!

new additions

shangonleeh.zip478.2K128 downloads
shangoneh.zip80.7K118 downloads
outruneh.zip105.8K117 downloads
outrundxeh.zip604K98 downloads

Thank you Lodan

Because I did not understand how we apply the patches

https://reassembler.blogspot.com/2011/08/outrun-enhanced-edition.html

Those patched roms were already in HBMame, so no need to apply the patches.

Forums  ›  Romz  ›  InSearchOf