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MAME 0.275 SL/CHD sooner requests

As usual because RR does not provide SL

Use his thread for added SL/CHD stuff (from official 0.274 to the next official release 0.275)

Don't search/post here stuff that is already added to 0.274 or earlier!

https://mega.nz/folder/PRlA3arI#6-UrjpU0bl5MbXZMUAprMA

Hmm.

Says I'm missing:

epson_rx80

wk1800

wk1600

check folders .....doing my tests nows

Everything should be here? https://pleasuredome.github.io/pleasuredome/mame/index.html

Means what? We are not Pleasuredome

That is from our friends at pleasuredome

Missing After Burner

 

Missing After Burner

 

aburner.zip1.4M45 downloads

Hi, after updating to 0.275, I'm missing fire.zip samples. Anyone has it?

 

Thanks in advance

fix_MAME.dat5.8K6 downloads

Sorry probably dumb question.  Most of the new 275 CHD are v4 and need to be v5. 

Anyone know an easy way to do this and the proper command from CHDMAN for doing so?

tblkkuzug
shngmtkbg
raystormg
gdariusg
ftimpactg
flamegung
brvbladeg
aerofgtsg

It would take a very powerful computer and "some" time to recompress all of MAME CHD

 It's not all of them.  It's only the new ones.  I've done it in the past I thought for when they were all moving to v5.  

It would take a very powerful computer and "some" time to recompress all of MAME CHD

 

here, select .,sh (unix) or .bat (windows)

https://www.mediafire.com/file/gpbve9ygnh8zkhr/unixwindowsrecompress.7z/file

Fixing the CHD's takes seconds.

 

Copy the CHD to a folder that has CHDMAN.EXE in it.

Rename it to .old

Run the command and then copy the output CHD to the correct folder.

 

FLAMEGUN.CHD as an example:

chdman copy -i flamegun.old -o flamegun.chd

 

Took less than 5 seconds.

Awesome.  You the man.  That's exactly what I was looking for.  Worked great.

 Thank you as well.  Either one is what I was looking for.  Thanks again. 

chdman copy -i flamegun.old -o flamegun.chd

 

muchas gracias! si funciona chdman copy -i flamegun.old -o flamegun.chd

The chdman conversion worked for my other bad chds, but not zokuoten.chd. Can someone provide the current version of it?

Zoku Otenamihaiken (V2.05J 2003/05/12 18:00) [system: Taito G NET (COH-3002T) - folder: zokuoten - size: 7mb]
wrong chd sha1: zokuoten.chd [wrong: 5ce13db00518f96af64935176c71ec68d2a51938] [right: 116e58c90f39a3c18ca6fe0216c998ba02c58814]

I'm also missing:

m3

M3 Utilities (Release 3) [folder: m3utils - size: 2mb]
missing set: M3 Utilities (Release 3)
missing rom: m3_utils_cpm22_8ssds.mfm [size: 1617408] [CRC32: da1072a2] [SHA1: fa17616c90efda3e2ceeb06012183bbba3631d34]

segacd (this went missing in 274, old chd no longer seems to be recognized)

Rise of the Dragon - A Blade Hunter Mystery (Japan) [folder: risedrgj - parent: risedrg - size: 0]
missing chd: rise of the dragon - a blade hunter mystery (japan).chd [chd-sha1: 24a8afdc4f413494cd8efd78b035dbdbe25c679c]

 

chdman copy -i flamegun.old -o flamegun.chd

Legend!

 

Most of the new 0.275 CHD are v4 and need to be v5.

 

Why do they need to be v5? The games seem to run fine using the v4 CHDs.

 

missing samples for pleiads and clones. any clue?

 

Fixing the CHD's takes seconds.

 

Copy the CHD to a folder that has CHDMAN.EXE in it.

Rename it to .old

Run the command and then copy the output CHD to the correct folder.

 

FLAMEGUN.CHD as an example:

chdman copy -i flamegun.old -o flamegun.chd

 

Took less than 5 seconds.

 put chdman in your path and create a bat file with this:

 

chdman copy -i %1 -o cmc.tmp
del %1
ren cmc.tmp %1

 

save it as cmc.bat

then just run cmc flamegun.chd (or any other, for that matter)

 

it'll do all the work for you.

I've converted a couple of chd's to v5 but then Clrmamepro removes them from Roms folder marking them as Fixed/unneeded. Is there any way to avoid it?

I am trying to open the chdman but its not opening. Do i need to download something else with it?

use one of the scripts above with it

 

Hi, after updating to 0.275, I'm missing fire.zip samples. Anyone has it?

 

Thanks in advance

 You can create your own with any fire.wav sound. Or use mine (name of the sample : pleiads.zip).

Great, now there are two different pleiads fire.wav samples being spread on the forum.

Don't create fake samples just to have a green 'tick' in your rom manager; now people won't know which the correct sample is as the dat doesn't use checksums for samples.

 
 
 
 

 

Great, now there are two different pleiads fire.wav samples being spread on the forum.

Don't create fake samples just to have a green 'tick' in your rom manager; now people won't know which the correct sample is as the dat doesn't use checksums for samples.

 
 
 
 

True but does it work?
Can you hear the sound effect?

I knew "nameless" who was in control of one portion of the TOSEC and he not only hid his process so you could not make your own to match the CRC but also hoarded the results unless you begged or was in his inner circle.

This whole project went from sharing for preservation to a power trip.
BTW..Rom Shepard and Pleasure Dome are GONE but that does not stop those same peoples behavior.

If you had read what I posted in the hbmame thread none of this pleiads confusion would have happened.

Firstly, the pleiads fire sound is only used in MAMEUI 0.275 and ARCADE64 0.276 (when it gets released) - it is not used in MAME or any other derivative. The sample I posted there is the real sound which you can verify with Youtube videos. Making up a dummy sound is a stupid idea and it should be got rid of immediately.

 

If you had read what I posted in the hbmame thread none of this pleiads confusion would have happened.

Firstly, the pleiads fire sound is only used in MAMEUI 0.275 and ARCADE64 0.276 (when it gets released) - it is not used in MAME or any other derivative. The sample I posted there is the real sound which you can verify with Youtube videos. Making up a dummy sound is a stupid idea and it should be got rid of immediately.

 you tell 'em sheiky baby!

man this is getting stupid

 

 

Hi, after updating to 0.275, I'm missing fire.zip samples. Anyone has it?

 

Thanks in advance

 You can create your own with any fire.wav sound. Or use mine (name of the sample : pleiads.zip).

 I have removed this "fake audio file" as we have a real working one ;-) (Sorry for doing this)

 And my opinion is the same: Why are ppl creating "fake audio files" only to have everything "green" in the rommanager (= useless)? But yeah lets make a point now.

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