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HBMAME 0.245.18 ROMs sooner

I have created a web folder for the updates

https://bda.retroroms.info:82/downloads/hbmame/hbmame-0245_18/

https://mega.nz/folder/mIsiAAaQ#1LgYQ8zErTtOlOkJiC8U6Q

Don't search/post here for stuff that is already added to 0.245.17 or earlier!

Any ETA on a version of this release ?

Could'nt compile it on windows btw, are there any clear instructions on how to do this ?

 

check that you use an older GCC -> on the webpage GCC 11.2.0 (mamedev)

 

check that you use an older GCC -> on the webpage GCC 11.2.0 (mamedev)

 Usually i deal with the vc++ compiler, was hoping there was something for this one.

I have no experience with vc++ with MAME/HBMAME, sorry

HBMAMEUI (maybe HBMAME as well, not sure) uses VLAs (Variable Length Arrays). Microsoft compilers do not support them. Therefore you'll have to use another compiler.

 

HBMAMEUI (maybe HBMAME as well, not sure) uses VLAs (Variable Length Arrays). Microsoft compilers do not support them. Therefore you'll have to use another compiler.

 no way of rewriting it to support vc++ ?

Super Street Fighter 2 Turbo New Legacy V0.9 just released!

Thanks. Looks like there will be a new release in about 4 or 5 days.

 

Thanks. Looks like there will be a new release in about 4 or 5 days.

 cool, can't wait to update my set.

It's been released.

Have fun!

 

I'm missing a few samples for HBMAME 245.18, especifically for sfz3mix  (and variants). any clues?

they are missing, but if you are doing a search on the forum you can find "fake samples" which are not offical and wrong but it keeps your scan validation "green".

thanks, Mucci!

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